Project MSP-3D is underway!

Black Majik MSP

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2003.5 Titanium Gray MSP #1699
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i love maya. i knew two girls named maya who strangely enough, were in my maya class.

lookin good with your project.
 
mountjonas said:
i love maya. i knew two girls named maya who strangely enough, were in my maya class.

lookin good with your project.
Yo once u are done let me borrow ur maya file, i'll try to export it to autocad and make that plastic injection mold model
 
Dexter said:
hey thats pretty cool, care to describe the process?
Sure...basically, I took pics of my car from left, right, front, & back (I need a top down pic too). I then import the pics into Maya & draw EP curves along all the different lines on the car. This is actually easier on the MSP because it is so angular. The other guy in my class is doing a Civic hatch, which is very round on the sides & will therefore be harder to do. Once you get the side completely done, you duplicate the grouped lines to make the other side. Then you import the front & back pics & draw the lines to connect the 2 sides. Drawing the EP curves is fairly easy because I have good pics & the car has good angles, but it's very time consuming. The hard part is turning that 2D group of lines into a 3D model. I'm sure I could probably do this in a week (just the wireframe) if I didn't have so many other projects going on at the same time.

Once I've got the wireframe, I'll send it to noclue, but I can then get into the enjoyable process of texturing. When I'm done, I'd like to eventually use this model to make an animation of some kind & also maybe shirts at cafepress or something.
 
why not use polygons - extrude facetes - and such then smooth polygons where needed. you could have the basic shape of the car done in 4 hrs? then project paths onto the faces and cut and boolean in other complex shapes!

I miss maya.
 
very nice bro... haven't used maya in a long while, i need to sharpen up again.. but good luck with that man
 
Its more about which u are more comfortable and skilled in rather then whats better. I have seen polygon and nurbs models that look just the same.

BTW can you post those shots of your car on here i have been trying to find some nice profile shots of a protege to model but havent until now ;)
 
Sweet! I'll definitely be interested in how you progress. My cousin did one of the General Lee -- took a long time but it ended up looking damn good.
 
my bro just got a job at red storm sick s*** huh, i love this side of gaming 3dmax and polygons owns you, hes a designer/programmer.
 
Rism said:
Its more about which u are more comfortable and skilled in rather then whats better. I have seen polygon and nurbs models that look just the same.

BTW can you post those shots of your car on here i have been trying to find some nice profile shots of a protege to model but havent until now ;)
I couldn't either so I took my own.

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you might wanna edit out you liscence plate, just incase man. You should use your models, and see if you can get someone to do vehicle specs for racing games for the computer and such. I know it would be cool to have a MSP in some of the games I still sometimes play(Midtown Madness 2, NFS(any version) etc). Show us the specs you get done and stuff
 
mazdaspeedpower said:
you might wanna edit out you liscence plate, just incase man. You should use your models, and see if you can get someone to do vehicle specs for racing games for the computer and such. I know it would be cool to have a MSP in some of the games I still sometimes play(Midtown Madness 2, NFS(any version) etc). Show us the specs you get done and stuff
I have too many pictures to worry about having different versions with no plate for each one. Besides, I'm gonna change the plate by this summer to a personalized one.
 
Once you get everything modeled, I'll help write an .ini file for the PC game 'Racer' so you can take some laps in a video game msp.
 
SenorCorwin said:
my bro just got a job at red storm sick s*** huh, i love this side of gaming 3dmax and polygons owns you, hes a designer/programmer.
Man, i wish i would of know that Senor! I graduated last Sept. w/ an Associate of Science Degree in Game Design. I'm programming now for a company in my home town doing Pharmacy software for Albertsons, just experience until I get my game job.
 

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