I think that by the end of the year every man, woman, child and chimpanzee will own a copy of this game - the lead in sales potential from GTA3 is incredible and practically guarantees multi-millions sold for the holidays alone. GTA3 itself is still in the top ten sales charts.
But about the game, I have it and have played a good deal of it. I'm going to buck the trend that will undoubtably spring up here and say that the game is merely "good". Its good in the way that continuing versions of Tetris are good - you can't really f**K it up unless you try. In all honesty, and there isn't much wrong with this, Rockstar basically plopped a new city into the GTA engine/software and went from there. It has a definete "Expansion Pack" feel to it - it simply plays alot like GTA3.
Good Points Overall:
- The ability to now bail from a moving vehicle.
- The ability to shoot out tires and shoot through windshields to hit drivers.
- Licensed 80s music, and I do mean ALOT OF IT
- Motorcycles.
- Indoor missions.
- Ray Liotta; a name actor in the lead role.
Bad Points Overall:
- Graphics are truly mediocre. GameCube and Xbox (and many PS2 programmers) have truly raised the bar in many of their games, and we should expect a game that looks better than the two year old Midnight Club. Framerate is not always constant.
- Seems shorter, smaller city.
- Poor combat and targeting controls, clumsy. You tend to die more from being unable to attack on the fly thanks to poor controls than anything else.
- Less variety of actual cars, and cars themselves feel slower.
In all I'd say that from what I expected from the game - more of the same destructive carnage based fun - I am satisfied. It's worth buying, but it feels like it was rushed (with only a year since GTA3 this is likely the case.), and next time out the game should be longer and with more presentation polish. Still, you don't get a more complete gangster simulation outside of this or from watching The Sopranos.