05 Cobalt SS vs 05 SRT-4

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Road Test: 2005 Chevrolet Cobalt SS Supercharged vs. 2005 Dodge SRT4
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Joy Sticks: One's been digitized for the PS2 generation; the other ought to be. Here's how the Dodge SRT4 and Chevy Cobalt SS perform in the real world.

By Frank Markus
Photography by Brian Vance
Motor Trend, May 2005




The sun SHINES brightly off the white stone buildings, a smooth and lightly traveled road winds along granite cliffs that jut from a glassy Mediterranean. We stop for a photograph of the Dodge SRT4. Click. Minutes later we're plunging down through the corkscrew at California's Laguna Seca circuit, closing on a remarkably well-driven Nissan Primera 2.0 that looks about as out of place here as the Dodge did in Italy.

Of course, it's all as imaginary as SpongeBob's sex life. Our assignment is to evaluate America's latest weapons in the hot-rod econobox wars, but Sony's new video game, Gran Turismo 4, is distracting us. Everything in the game looks real, and the vehicle dynamics are tailored to match track tests of real cars. Drivers in GT4 start with limited funds (just like in real life) to buy a cheap car that can win purse money to spend tuning it for better performance or trading up.





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</TD><TD width=6> </TD><TD class=insetheader width=186>Supersize This</TD><TD width=6> </TD><TD class=insetborder width=1 rowSpan=6>
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</TD></TR><TR><TD class=insetbg>GT4's Tuner Village allows players to buy numerous performance parts for their cars. Real life available upgrades for our testers include: Cobalt SS Supercharged
Exhaust manifold and catalyst-back pipes (5 horses); tie-rod ends; spoiler (June, prices pending) SRT4
Dodge factory ACR package ($1195): smaller, wider 16x7.0-inch BBS wheels, more aggressive 225/45ZR16 BFGoodrich KDW2 tires, adjustable shocks with lowered spring seats, larger front bar (19 mm versus 16 mm)
Mopar turbo upgrade kits: 10 horses/10 pound-feet ($399); 30 horses/30 pound-feet ($999); 35 horses/30 pound-feet ($1599); 70 horses/70 pound-feet (price pending)
Mopar suspension mods: anti-roll bars, springs, bushings, height-adjustable coil-over-shock conversions

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Naturally, the only selling features that count on these digital cars are low price, high performance, and the broad availability of aftermarket parts to further improve performance--the same factors that motivate sales in the real-life sport-compact segment, vastly outweighing traditional concerns like refinement, ride harshness, resale value, or anything else Consumer Reports treasures.





In 2002, two Americans crashed the Asian-dominated rice-rocket party: the Dodge Neon American Club Racer (ACR) and the Ford SVT Focus (both became digitized for Gran Turismo 2). Since then, Dodge has steadily upped the ante, swapping the ACR monogram for SRT4 and jumping from 150 to 215 horsepower in 2003 courtesy of a 2.4-liter turbo. Last year, the SRT gang boosted output to 230 horses and 250 pound-feet and prescribed a Quaife limited-slip differential like Nicorette for tire smoking. Still not hot enough? Visit Mopar for further over-the-counter upgrades (see sidebar).





Ford's SVT group is on hiatus, so the fastest Focus is sidelined for 2005, but Chevy hopes to fill the void with its svelte and swift Cobalt SS Supercharged. Bolting a Roots-type blower onto the light, free-revving 2.0-liter Ecotec four-cylinder adds 60 horses and 45 pound-feet, and another Quaife diff endeavors to keep both front tires spinning and tugging in unison. Tweaks to the steering, brakes, and suspension reveal the potential of the stout Delta platform that first appeared under the milquetoast Saturn Ion. But wait a minute--the Cobalt is a no-show on GT4's list of 700 digital cars. Curses!



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Well, it's time to switch off the game--we've got to park the joystick and go drive the Chevy and Dodge for real.

Twist the key on the SRT4, and a sharp report from the unmuffled exhaust backs up the spec-sheet's assertion that this motor means business. The stats: 25 more horses, 50 pound-feet more halfshaft-wringing twist, and 38 fewer pounds to carry around relative to the Cobalt. The staff odds-makers handicapped the Dodge in the sprints and on the tight Streets of Willow course, where strong corner exits and more straight-line pull were expected to win the day.








Driving the cars up to the track did little to change that impression. The Chevy comes off as a bit less extroverted, quieter, and slicker than the Dodge. But the technology beneath that calm veneer is five years more advanced than the Neon platform. Its 60/40 weight distribution bests the Dodge's 64/36, and its smaller, lighter engine is quicker to rev, feeling almost Japanese (down to the light flywheel that demands more throttle at launch to prevent stalling).








Running an SRT4 at manufacturer specifications in GT4 might vindicate the oddsmakers' prognostication. But in real life, build variations and green engines (1450 miles old) can conspire to lower performance, as our test car's 6.0-second 0-to-60-mph sprint and 14.4-second 100.8-mph quarter-mile time suggest (our last two SRT4s were about a half-second quicker to both marks). Our Cobalt performed well within expected tolerances, returning a 6.1-second sprint to 60 mph and a 14.4-second, 99.3-mph quarter (within a tenth and one mph of our last test). GT4 players should note that to get this kind of performance out of one of the usual sport-compact suspects (see sidebar) requires aftermarket tuning that could easily bring the total tab to well above the $21,195 Dodge or $21,995 Chevy base stickers.





The SRT4's slim victory at the dragstrip was offset by the Cobalt's similarly slender margins in our handling tests: 0.1 second quicker around the figure-eight at an identical 0.69 g average (max lateral acceleration was also tied at 0.88 g), 0.2 second per lap on the Streets of Willow (see sidebar), 1.3 mph in the slalom, and five feet in braking from 60 mph.

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From the helm, however, the cars felt different, and our test drivers came away with several suggestions for chassis improvements. We were convinced the Cobalt's limited-slip diff was AWOL, because the inside wheel kept lighting up in hard cornering. But the fault lies with a too-rigid front anti-roll bar that unloads that tire. The Quaife can only multiply the torque of a slipping wheel and send it to the opposite side, so when a wheel's torque drops to zero (nothing to multiply), the result is tire smoke. Chevrolet says there was no budget for a rear bar that might've better balanced the chassis.

Set up as is, the Cobalt pushed like a dumptruck in slow corners during trackmeister Chris Walton's first session. Then he discovered the chassis responds better to a slow-in/fast-out approach, using careful late braking or trailing-throttle deceleration to rotate the car in certain turns. Pirelli PZero Rosso tires make the most of what grip this chassis setup can deliver, but Walton didn't feel he was receiving all the messages the front tires were sending up through the steering rack. The latest version of the electric power steering system we've carped about in other Delta applications is now tuned to provide excellent weighting and to point the car with perfect accuracy. But the electric motor, mounted between the steering wheel and the rack, seems to filter out the tickles and twitches that tell a driver how close the limits of adhesion are--a sad case of life imitating a video game.








Dodge takes those tire messages and amplifies them, sometimes to the point of objectionable kickback on one-wheel bumps. Unfortunately, after a couple of hard track laps, the only message this rubber has to send is "HELP!" The "W" in BFGoodrich KDW tires stands for wet traction, which is achieved with deep water channels in the tread design. These troughs leave tall rubber blocks that can lean over--a lot. The outboard edge of nearly every block across the tread showed serious shoulder wear after a few hot laps, and lap times fell accordingly as each session went on. An upgrade to Mopar's wider 16-inch tire/wheel package should be considered mandatory for competition-minded drivers in the real or virtual worlds.








Low- and midrange torque (and a chassis setup that keeps front wheels on the ground) tugs the Dodge out of slow corners, but when the corners are close together, a crude driveline lash can upset the chassis or at least the driver's rhythm. The light rear end (which carries way less than 36 percent of the car's weight when decelerating) causes the back tires to skitter disconcertingly and overburdens the front brakes when braking hard for a turn.





Leaving the Streets of Willow circuit for the blind twists and turns of the Angeles Crest Highway, one dials back the intensity to seven tenths and discovers different nuances. The Dodge's driveline lash and wandering rear end disappear, and its shifter's closer gates make it a far more satisfying oar to row than the Cobalt's antiquated stick (the pull-ring reverse lockout and unevenly spaced gates feel like throwbacks to the Ms. Pac-Man era). The SRT4 boasts a slightly more forgiving suspension that absorbs sharp impacts more comfortably and quietly than the Cobalt's does.

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The Chevy's spanking-new interior--from the woven headliner to the Recaro bucket seats to the better seat-wheel-pedal arrangement--is a richer looking, nicer place to be than the circa 2000 Dodge's. Backseat riders may disagree, opting for the sedan's taller roof and extra doors, but the Cobalt provides sufficient head- and legroom in back for sub-six-footers. The SRT4's Viper-inspired seats offer too much shoulder support for some. Try before you buy; consider opting for the R/T model's bucket seats with side airbags for $390.

So which one gets our nod? There's no question: If Sony were to digitize this exact Cobalt SS for GT4 battle, we'd counsel gamers to go for the SRT4. Performing at the quicker pace of our last two test cars, it would likely pull slightly ahead on most circuits in stock trim. The cheap, easy Mopar power upgrades mean this car would likely earn more cash and license upgrades more quickly.





In the real world, however, the Chevy takes a narrow but decisive lead, even when considered against quicker SRT4s. Its robust body structure, superior tires, more balanced chassis, and sleeker looks make it a far more satisfying car to own and operate in the real three-dimensional world. Now get with it, Sony. Digitize this Cobalt, so by the time Chevy hits the market with its next major performance upgrade (rumored within a year), we can all test the hop-up models at home.




Dodge SRT4


Dodge SRT4


Chevrolet Cobalt SS


Chevrolet Cobalt SS

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<TABLE class=insettxt cellSpacing=0 cellPadding=2 width=420 border=1><TBODY><TR vAlign=top><TD class=insettxt align=left colSpan=5>The Usual Suspects
GT4 racers will have 700 digital cars to choose from. Here are the top-five sport compacts the Chevy and Dodge must beat:</TD></TR><TR vAlign=top><TD class=insettxt>Name</TD><TD class=insettxt>Price</TD><TD class=insettxt>Power/Torque</TD><TD class=insettxt>0-60 mph</TD><TD class=insettxt></TD></TR><TR vAlign=top><TD class=insettxt>Acura RSX Type-S</TD><TD>$24,140</TD><TD>210 hp/143 lb-ft</TD><TD>6.7 sec</TD><TD>Revs hard enough to make up for lack of sheer grunt. New metal and 215 horses are expected for 2006.</TD></TR><TR vAlign=top><TD class=insettxt>Honda Civic Si</TD><TD>$20,000 (est)</TD><TD>200 hp/150 lb-ft</TD><TD>6.7 sec</TD><TD>Honda promises the all-new Ci coupe will have balanced performance.</TD></TR><TR vAlign=top><TD class=insettxt>Hyundai Tiburon V-6</TD><TD>$20,594</TD><TD>172 hp/181 lb-ft</TD><TD>7.0 sec</TD><TD>Ersatz Ferrari styling conceals a four-cam V-6 that can be supercharged to run with the bigs.</TD></TR><TR vAlign=top><TD class=insettxt>Mini Cooper S</TD><TD>$20,950 </TD><TD>168 hp/162 lb-ft</TD><TD>7.2 sec</TD><TD>Cultural phenomenon generates smiles--and g-forces--out of proportion to its size and hardware. </TD></TR><TR vAlign=top><TD class=insettxt>Subaru Impreza WRX</TD><TD>$25,470 </TD><TD>227 hp/217 lb-ft</TD><TD>6.1 sec</TD><TD>Runs with our Yanks on tarmac, runs away from them in dirt and snow--for $3000 to $4000 more.</TD></TR><TR vAlign=top><TD class=insettxt align=left colSpan=5>Where's Ford? This year, the Focus faithful must build their own rods from a catalog full of bolt-on speed bits. Meanwhile, in Europe, a new Mazda3/Volvo S40-based Focus will coral 200-plus horses from a Volvo </TD></TR></TBODY></TABLE>

http://motortrend.com/roadtests/coupe/112_0505_joysticks/index.html
 
Lord_Zath said:
Interesting. I just read an article about the Cobalt SS. Looks pretty nice. Though I'd rather not buy either :p

I drove a cobalt SS.. the shifter is the biggest piece of rubbish... its squishy and notchy..
 
I just drove the Cobalt SS today. I love the engine and tranny, but the seating position is hard if not impossible to get right, and the steering wheel sucks. Other than that, it's a really nice car for the money. I'd take one over an SRT-4.
 
Spooled said:
I just drove the Cobalt SS today. I love the engine and tranny, but the seating position is hard if not impossible to get right, and the steering wheel sucks. Other than that, it's a really nice car for the money. I'd take one over an SRT-4.

good article

damn spooled that sig is distracting... too much movement!!!!
...it is funny though.
 
If you're a speed junkie like I am, SRT-4 all day. I used to have one ;) IMO turbo has a lot more potential than blown. The srt handles 400-450 on stock internals. Overall the styling on the cobalt isnt bad at all. It has a nicer interior than the srt imo except for the seats. I had mine wrapped in leather :)
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I miss the beast
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nice car but if it cost 24k i will go for the honda si 2006 japan is better car than american
 
spike blue said:
nice car but if it cost 24k i will go for the honda si 2006 japan is better car than american
$24k?? The Cobalt SS is $22...less then that before the 5th of July I beleive. The RSX is $24k.
 
InFlames, that's a nice looing SRT. I agree with the seats. I just couldn't get the Cobalt ones right.

CasopoliS, I should probably change my sig for 56k people, but I had to use it for a bit. ;) Cruise is insane now, haha!
 
I'd go with the Cobalt. Just to have a supercharger...something different.
Then change various front-end attributes. (smoke)
 

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